September 21, 2009

FOTB 09 Day 1

Flash on the Beach is back in town and I am ready to rock n roll! Or put it simply, willing to make my brain hurt with too many ideas and too much information. Having spent the weekend at White Air festival, the Monday morning session needed a strong ingredient (caffeine was not enough) to start the day. And it seems I was not the only one who thought about it. John Davey did also…

John Davey is the FOTB organiser, a super-cool-great-crazy guy (and we love him for that) who knows quite well how to make us have a great time. If you want to find more about him, I found this interview by Dan Thomas. Check it out… It’s worth having a look, John is talking about FOTB and why this is one of the hottest events on the conference calendar.

So as I was saying before, we all needed something to wake up and begin our voluntary exposure to inspiration and knowledge. And what a better way to do that, by giving us The three Mariachis, who performed the opening song (where I remember them singing “Oh, I curse the day, I chose Graphic Design”), in a faux mexican accent.

Three Mariachis

Keynote
The day continued with Richard Galvan and Mark Anders delivering the keynote. They treated us with a sneak peak of Flash CS5, codenamed “Viper”, and it looks like there is a better intergration between Flash Professional and Flash Builder. Towards the end, they also demonstrated the improvements on the Deco BrushTool.

Keith Peters
“Casual Game Architecture: How to finish coding a game without despising it”

Keith Peters talked about the need of a game architecture and what it should consist of. He divided games into two categories, event-driven ones (such as a sudoku game) and input-driven games (such as a platform game). In the first case, design patterns such as MVC are good to use, while on the second case such patterns are not appropriate. He also talked about the “anemic model” which he described as one where it’s objects have little or no behaviour and their logic is implemented outside. A brief talk about what a game needs (see image below) followed, where he explained that since “a game is more than a game loop” additional scenes/states are required. Finally he gave a sneak peak at his latest project, a Flash game toolkit “Asobu”.

Game Architecture

Rich Shupe
“Inverse Kinematics in Flash CS4″

Lead the Hand and the Arm will Follow…After attending this session, I can’t wait to get my hands on Inverse Kinematics in Flash CS4. Rich’s session was great, and easy to follow. He started by explaining the basics of IK, and he moved on by demonstrating the bone tool with the help of a character’s arm. He continued with movie clips and armatures in Authortime vs Runtime. What I found quite interesting is Shape Armatures, where the end result is smoother, similar to a “snake” movement. Though IK shape morphs can produce overlaping shapes, this can be fixed with the Bind Tool. The presentation also included how to register, pose, animate and load an Armature. To get a better understanding of his session, feel free to download his slideshow at the companion site for Learning Flash CS4 Professional.

Rob Chiu (The Ronin)
“Fear/Love”

I’ve seen Rob Chiu previously, and he is an amazing director and motion designer. I was not going to learn the new Spark components in Flex 4, and an Adobe Hall meeting was not what I was looking for. Well, maybe I was just looking for excuses to treat my self with a Rob Chiu film! And it was a more than welcome break from Flash…Rob started his presentation of his showreel, and then focused on his new film Fear/Love which is a story of kids growing up in London. He showed us in detail, the process he went through, from casting the right people, auditions, finding the location and how he put his ideas together to create the final movie. Great stuff!

Dr. Woohoo
Cybernetic Art Revisited

Dr Woohoo is one of my favourite speakers, and I was glad he was back again. His session was mind-blowing, as he really knows how to combine imagination and technology. I was amazed by his 3D ribbon painting and his experiments with the ZCam (used in Microsoft’s Project Natal). A fantastic session!

Hillman Curtis
Telling Stories

I loved this session. I really did…Hillman Curtis talked about his recent work on portraits and how to frame objects. He presented us with pieces of his work, including a documentary on David Byrne. Very interesting session where I left re-learning how to find the story in a single image. Beautiful!

FOTB 09

While waiting for the inspired session

Joel Gethin Lewis
Epiphany

The first FOTB inspired session was given by Joel Gethin Lewis, a talented interactive designer/artist. He started by presenting us 3 projects, while he was working at United Visual Artists. First one, was the interactive light show for Massive Attack, then the creattion of the first set of interactive Christmas lights on regent St, and finally a responsive floor based installation, Contact. He also talked about openFrameworks, and that it was a great way to complete a project when the deadline is tight. Last, but no least he talked about his collaboration with Daito Manabe, a Japanese musician who has attached electrodes to his face and played music with them! Amazing!

June 23, 2009

Officially open!

Today, is a good day (as Mudhoney sing along) for WiredPortfolio (http://www.wiredportfolio.com)

Wired World is proud to say that the new online shop is officially open, and is waiting for new friends!

You can check it here:  http://wiredworldshop.com

Like it? Cool! Love it? Spread the word! Hate it? Go back to work!

And if you got some free time, play around and let me know what you think.

Enjoy!

Wired World Shop

April 7, 2009

Shhh..tell no-one!

Remember this post? Well, it seems like things are falling into place, and preparations for a EU online shop are beginning!

I am really excited about it, I hope you really like it.

But it’s still a secret, as there is no website yet only ideas, sketches and designs. Oh..! and a brand new logo plus navigation buttons for the online store!

WiredWorldShop Logo

March 20, 2009

Flex Design

I’ve been experimenting with Flex Design quite some time now on my own, so when I read that Matt Pearson is looking for a Flex Designer, I took a big breath and thought that it would be a great opportunity to do some commercial Flex Design work. I was really happy when Matt agreed to work with me, and I was ready for some skinning! I chose to use Illustrator for designing/developing the required set of Flex components and the whole process was smooth, without any problems.  Overall I admit that I enjoyed Flex skinning, though to be honest I did find it time-consuming.

The client was Cauliflowers Cards and the required Flex application, a yearbook demo, can be seen live here.

Cauliflowers Yearbook
Tags: ,

February 2, 2009

Free Wired Twitter Graphics

Wired World has designed a few free graphics,  so you can add them on your website and encourage people to follow you on Twitter.  Just copy the image you prefer, upload it to your site and link to your Twitter profile. 

Happy twittering!

twitter_darkblue   twitter_orange   twitter_pink   twitter_green 

twitter_grey   twitter_black   twitter_red   twitter_blue

  


January 15, 2009

Branding : Dig in the Ribs

Dig in the Ribs is a popular Tex-Mex restaurant in Brighton. When Vanessa first contacted me, the image of the restaurant was old-fashioned and the menus looked dull and outdated.  When she asked me to design the Christmas menus, I was more than glad to create a colourful and fresh style for her. Later the new logo was developed, as well as business cards and promotional flyers.  Finally, the Dig and the Ribs menus were designed and a new brand was born!

Brand Design - Dig in the Ribs

December 22, 2008

Wired Xmas!

November 12, 2008

Hail Hail to the ones in love!

HomeIsWhereTheLoveIs

October 4, 2008

FOTB 08 - Day 3

Geoff Lillemon and Anita Fontaine - Stop and Smell the Internet

Geoff Lillemon is a Netherlands based surrealist working in the net art movement and with long time collaborator Anita Fontaine, they are currently producing art projects and commercial exhales with award winning advertising agency Modernista! in Amsterdam. They talked about past/present work and we got to see Geoff reading a poem of his own…although their art may not be my cup of tea, I did enjoy their presentation. But if you ask me one more time, I wish I had chosen Seb’s session. Yep..Papervision seems to be more attractive at the time.

Doug McCune - Steal this code: Decompiling SWFs for fun and profit

The title says it all. Doug talked about tools, which are available to buy ( Sothink SWF Decompiler, Nemo 440, swfdump, abcdump.as, ActionScriptViewer) that allow the user to decompile a swf file. Of course it is not as easy as it sounds, as you do not get most local variable names, method parameter names and for loops turn into while loops. An interesting session, where he also talked about obfuscation, the process of making your source code intentionally horrible to read.

You can download the slides from his presentation here.

Carlo Blatz - How to be a webinnovator - Experience matters?

Carlo is the author of the first professional German book about Flash, and is known as one of the most dedicated Flash pioneers of the German Flash scene. In his session he talked about Innovation, while analysing the formula Innovation = Creativity * Risk Taking. He mentioned past work and present projects and he also talked about the Disney Method, which I had no previous knowledge. It is a quite inspiring and interesting brainstorming method, and I would strongly advise anyone to read this article.  If you know German you could also read the Wikipedia article.

CarlosBlatz

Mario Klingemann - Here be Pixels

Mario was a great speaker in FOTB 07 and I was not going to miss his session. Still I was getting a bit overloaded with information from the last two days, and manipulating pixels was not helping my case. But I gotta say it was an amazing session with an even more impressive speaker.

Jonathan Harris - The Art of Surveillance and Self-Exposure

Hmmm…I don’t remember any other session causing me such a headache before as this one did…Don’t misunderstand me though..Jonathan is an excellent speaker and his tools are really great. WordCount, 10×10 are only few of the projects he developed, and they are very inspiring. I also enjoyed the first half of his presentation…I found that “We feel fine” could be described as a great concept and the way it is presented quite unique.

As a friend of mine said “The tools were great but the work distinctly underwhelming”.

And I am not that convinced about the mind/heart part yet…Oh and yes..there are a few masterpieces online…don’t you think?!

WordCount

October 3, 2008

A masterpiece by Robert Hodgin

No comments…Enjoy!

(Music By Goldfrapp, Lovely Head)